Unlike Brutal Doom itself, the mod only focuses on remaking Doom 64 with enhanced Brutal Doom visual effects and other additions, lacking the over-the-top brutal moves seen in Brutal Doom. In November 2016, a remake of Doom 64 called Brutal Doom 64 was also released. The third episode, Behind Hellish Lines, takes the action directly into Hell in a new take on the final levels of Doom II's campaign. The second episode, Battle of Los Angeles, retells the events of Doom's fourth episode and the first half of Doom II. The first episode, Hell on Mars, changes the setting of the original Doom's first two episodes to a UAC research base on Mars. This campaign-which initially was called Hell on Earth but officially renamed to Extermination Day as of v21-is a three-episode standalone campaign that acts like a distilled retelling of the original two games. On New Year's Eve of 2016, Sergeant_Mark_IV released the Brutal Doom Starter Pack along with Version v20b. You will literally paint walls red.īrutal Doom inspired many "mutator" add-on mods, as well as one entirely stand-alone fan-made expansion: Project Brutality. The mod's available for download at ModDB, but be forewarned-to say that this mod is gory is an understatement. Ever since its first release in 2012, the mods continued to receive updates and additional content. Taking cues from the infamous Doom comic book, Brutal Doom allows Doomguy to perform all manner of new tricks on the forces of Hell, and for them to respond in kind. Just ask The Angry Video Game Nerd.) and pumps new life into the MS-DOS classic. The end result was Brutal Doom, a mod that takes the original game (or Doom II, or pretty much any IWAD you throw at it note Yes, even freakin' Chex Quest. In 2010, a guy by the name of Sergeant_Mark_IV decided that Doom wasn't violent enough.
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